Curling Instructions and Rules

Curl Canada Rules & Marpole Curling Club Rules (posted at the curling club) apply with the following exceptions:

  • Urban Rec Curling league will consist of games lasting 2 hours in length each week.
  • A warning bell will go off with 25 minutes remaining in the time block; curlers must finish their game within the 25 minutes remaining.
  • If a game is unable to finish in the final 25 minutes of the time slot, then the score will revert back to the previously completed end.
  • The Urban Rec League is to be regulated as an Open League which means there are no restrictions in how the teams should be constructed in terms of gender.
  • Teams should have a minimum of 3 players in order to avoid defaulting.  Teams that default will be subject to the Urban Rec Default Policy.
  • Teams can use a maximum of 6 players per game; teams may swap out players at the end of each end; however only 4 members of the team may be on the ice for each end.
  • Sliders are provided by the rink
  • Players are to provide their own brooms (brooms can be rented for $1.00 each week at the rink)
  • To determine which team gets the hammer it will be decided by a coin flip to start the game. Winner of the coin flip will make the choice; losing team will get to choose rock colour.
  • Team skips are responsible for placing carpets over the hacks to ensure that rocks do not hit them.
  • Team skips or vice skips are responsible for ensuring that rocks do not hit the hack as they can pop out of ice if done so.
  • As Urban Rec is a renter of the facility it is up to the players to ensure there is no damage incurred on their sheet while they are playing.
  • Any costs incurred due to damage due to play while Urban Rec is curling will be passed along to the participant teams involved
  • No player at any time shall pick up the rocks
  • No player at any time shall stand on the rocks and ride them down the ice.
  • Any disputes on which rock is closer should be measured with the micrometer hanging on the posts in the centre of the curling rink.
  • Any other disputes should be discussed amongst team captains and/or the event coordinator for the league.
  • Scores must be reported after each game; scores not reported will result in a tie being recorded for both teams.
  • Tiebreaker - If two or more teams are tied in the standings at season’s end, the tiebreaker will be as follows:
    • 1st tiebreaker – head to head winner
    • 2nd tiebreaker – higher UR fun point average
    • 3rd tiebreaker – most “in division” wins
    • 4th tiebreaker – coin flip

Note that the above details are generic Curling rules. The rules for each specific league may differ.